Nethulk Factions - Marines
November 26th, 2008
Marines are the heavy ground-pounders of the Nethulk world, the standard in small unit combat. Marines are never deployed as blips. They move for 4 ap per turn and take full advantage of CP. They get one extra CP per turn if they deploy an Uberpsi, and 2 for a Captain. Chaos Marines are essentially another Marine faction, however they do not command Uberpsi’s.
Marine Units:
- Marine
- Flamer
- Minigunner
- Grenadier
- Staff Weapon
- Heavy Melee
- Missile Launcher
- Marine Psi
- Marine Seargent
- Marine Captain
- Knight







